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Aug
05

RP Kikyo MUGEN #10: Vs. JS Homer Simpson v2.0 (Double Match)

RP_Kikyo_MUGEN_#10:_Vs._JS_Homer_Simpson_v2.0_(Double_Match)"Lets all go out for some frosty chocalate milkshakes!" *buzzzzz* "OH MY GOD!!!!" JudgeSpear released Homer 2.0 shortly after I had uploaded Part 3 of Kikyo vs Team Raiden Fighters. So instead, I took on the new Homer separately. Also, Kikyo now has a new Hyper Background for her Sacred Arrow attack. The stage for the second fight, Fall of Ragnarok, from Megaman/Rockman Zero 4 is created by myself and can be found here: http://www.sendspace.com/file/tzj6mw Match 1: Stage: Megaman Zero 2 - Intro Stage BGM: Megaman Zero 2 Remastered Tracks (Idea) - Departure Match 2: Stage: Megaman Zero 4 - Fall of Ragnarok BGM: Megaman Zero 4 Remastered Tracks (Physis) - Fall of Ragnarok

Aug
04

RP Kikyo MUGEN #9: Vs. Team Raiden Fighters - Part IIl

RP_Kikyo_MUGEN_#9:_Vs._Team_Raiden_Fighters_-_Part_IIlYes, Kikyo's back for more action against JudgeSpear's Team Raiden Fighters. Unfortunately, I couldn't find Ryouwin's Amingo and Beppu's Iori. Amingo (Beximus) - He's a good challenge. Now with Kikyo's improved Counterattack, this fight was mostly a hit and run when Amingo gets close. (come to think of it, when is Kikyo NOT a hit & run fighter?) Johnny Maximum - First an undead priestess fights a fat italian plumber, now a football player? He wasn't too hard. Iori Yagami - Once he gets close, he's pretty brutal. Kikyo's Counterattack doesn't do anything to him. Projectile spam was the way to go. Homer - WOOHOO! A rematch, this time against JS's Homer. His AI difficulty is pretty much the same as the Brutal AI for Warner's Homer, since he always manages to win at least one round whenever I fight him with Kikyo. I'm kinda glad he did win, because now I get to wet my pants watching Homer dance to the BGM. Stage: King of Fighters '94 - Mexico BGM: Pokemon Colosseum - Miror B's Retro Groove

Aug
04

RP MUGEN: Kikyo's Arcade Intro

RP_MUGEN:_Kikyos_Arcade_IntroMessin around with intro storyboards, and decided on this one for Kikyo. Unless I change my mind, this should be what will be in v.1.3 And yeah, the 3 silhouettes are pretty obvious

Aug
03

RP MUGEN All-Stars: Kikyo & Kagome vs Everyone

RP_MUGEN_All-Stars:_Kikyo_&_Kagome_vs_EveryoneI'ma start a survivor series now. What better team than Kikyo and Kagome? Kagome was controlled by her AI. On a side note, I included a custom SuperPause similar to the one Kikyo has, complete with the FF7 Limit Break sound effect and Hyper Portrait taken from Feudal Fairy Tale. As far as I know, VinnyJ does intend to offically add a Hyper Portrait to Kagome, but not the one from FFT. Also Kikyo now has new sounds added to her English Voicepack. Intro BGM: Back to the Future - Main Theme Stage: Megaman X4 - Storm Owl's Stage BGM: Final Fantasy XII - Clash on the Big Bridge

Aug
03

RP Kikyo MUGEN #8: Vs. Omega Tiger Woods (2007 edition)

RP_Kikyo_MUGEN_#8:_Vs._Omega_Tiger_Woods_(2007_edition)WOOHOO! OTW was the last char I'd expect to get an update. To celebrate, I turned off Kikyo's anticheap mode and put her against OTW. He's still fun to fight and still a pain in the ass to beat, but now he's even more random and hilarious than before. - He has new walking and standing animations. - Sometimes his golf tees will be replaced with G-Man - His Shrimp Bus will randomly be replaced with a half-naked David Hasselhoff with puppies licking his nipples -He can no longer use golf tee/crane attacks before the actual fight has been started -His manhunt pic will be also sometimes replaced with the scary face of Shaq, as depicted in this video His attack and defense received a slight nerf from the older version, but its barely noticeable. As for Kikyo, she now has a victory portrait that will appear when she wins a match. Stage: Final Fantasy VII - Jenova's Confinement BGM: Final Fantasy VII - Birth of a God

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